WELCOME!
I’m Daniel Jankulovski, an interactive designer with a passion for exploring how Web3 and blockchain technologies can reshape the way we connect, create, and experience digital products.
Case Study
Crea[ture]
Crea[ture] is an interactive design case study exploring how storytelling, character design, and blockchain integration can create immersive digital-to-physical experiences that connect creativity with community ownership.
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Featured Projects
Y Font
Custom typeface designed for expressive, large-scale applications such as posters, headings, and experimental layouts.
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Cabin in the Woods
Cinematic 3D environment designed in Unreal Engine 5, exploring atmosphere, lighting, and storytelling through a secluded forest homestead rendered in real time and finalized in Premiere Pro.
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Judging A Book
A conceptual redesign of The Art of War, combining minimalist illustration and 3D symbolism to reinterpret its themes of balance, conflict, and the quiet tension between beauty and brutality.
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Mock Ups
Visual mockups showcasing a luxury hoodie drop, highlighting custom silk linings, refined textures, and realistic lighting to capture the balance between streetwear aesthetics and high-end design.
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I design at the intersection of art, technology, and storytelling, crafting interactive experiences that connect people, ideas, and digital innovation.